Conference talkScheduled 2026-10-14
One Content-Addressed Store, Zero Full Clones: Backing Bazel's Cache and Remote Execution with Lore
A scheduled Epic Games talk describes a proof of concept backing Bazel remote caching and execution with the company's Lore content-addressed VCS.
The official abstract says the proof of concept backs Bazel's remote cache with Lore, an open-source VCS built at Epic Games for terabyte-scale, asset-heavy monorepos.
